Its illogical how? If you cant make a game look as good on a 480i screen as a video on the same screen, I challenge you to prove that the screen resolution is the reason.
Its illogical how? If you cant make a game look as good on a 480i screen as a video on the same screen, I challenge you to prove that the screen resolution is the reason.
you keep arguing against a straw-man. i didn't say resolution was the reason. i've been saying this whole time that better resolution will provide better graphic experience--and this has ZERO to do with making it more lifelike. i don't need an FPS to look lifelike for me to enjoy it. what WILL increase my enjoyment is finer pixel resolution, which will improve my performance on things like sniping.
i seriously think you were dropped on your head multiple times as a child.
You are an idiot, you think you need better than 1080p to help the accuracy of sniping in a game? Really? My point has always been, even in chat when this started, that resolution alone isn't why games haven't progressed to your liking. More pixels, but not to be more real life looking, thats funny shit. I bet game developers everywhere dont care about looking more life like.......
Help them, for they know not that which they do not know!
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Bill, my monitor must have increased its resolution by magic, because that looks awesome.
you are really showing your ignorance now. at extreme distances (within the context of a game) pixel-popping has always been the bane of gamers. artificial anomalies which confuse the player about the existence of a real target. the finer (higher) the resolution, the less of a problem this is.
actually, you're right. resolution isn't the only reason games haven't progressed to my liking. it's just one symptom of the profiteering of EA and Activision (and the like). it still baffles me how you think that resolution and "lifelike" are inexorably tied together. by that logic, super mario galaxy should have looked like a live-action movie compared to 8-bit super mario bros; after all, even though both are at 480...the source material on the wii is considerably higher than that of the NES.
for me, resolution has always been a fundamental battle against AA (anti-aliasing). it's a known fact that higher resolutions without AA are graphically superior to lower resolutions with AA. I would just prefer to have all games natively programmed ~ 4k resolution, thereby virtually eliminating the need for AA and doing away with pixel-popping altogether.
Your life will change once you use a 2560x1440 monitor.
unsubscribing to stupid thread in 3...2.....1....
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