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Thread: Starcraft II

  1. #71
    Relax, it's just rocket science!
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    I beat a diamond Zerg a few days ago with my blink Stalker build. I think that build is super strong right now for me, but definitely has room for improvement.

    I'm winning about 70% of my games vs. Protoss and Zerg. I really need work against Terran though. I'm probably only winning 30-40% of those games. I am getting constantly owned by MMM balls and it's rather frustrating the amount of flexibility that build offers to Terran. When I do beat MMM it's usually with a fast expand build with a 2/2 gateway upgrade timing push. However, I've also lost with this a few times, mainly to early Marine pushes that harm my economy in the early game and leave me struggling to catch up. At this point I'm guessing the best way to deal with this is to go with more Colossi mid-game and not rush so quickly to High Templar.

    I also lose quite a bit to turtle-teching Terran. It's like their main is impenetrable and I can do nothing to keep them from massing Cattlebruisers and owning me. Last time I tried surrounding his main and using Feedback with my High Templar but there were just so many of them that it didn't matter. Not too sure what to do about this except to maybe focus more on Stargate tech to counter with Void Rays. Stargate units should add some extra mobility and therefore allow me to expand around the map more boldly.

  2. #72
    Relax, it's just rocket science!
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    I got promoted to Gold league on Friday after winning 7 straight games. I was surprised that I was placed in the #3 spot in my new league. I was previously #1 in Silver and did have a lot of points. How does the system decide how you fall into your new league? Is it MMR-based?

    I've been tearing ass lately. I can definitely tell my play is a lot more solid but I still need work on my macro, particularly late-game. My three main builds are really solid right now and I've been able to figure out how to handle Terran MMM blobs so my rating has gone up accordingly.

    Next stop, Platinum.

    I've seen a couple of you on a few times but you're always mid-game when I log in. I'll try to send a message sometime.

  3. #73
    YOUUSSS TRROOOLLLIN supporter
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    Quote Originally Posted by BigTyla View Post
    I got promoted to Gold league on Friday after winning 7 straight games. I was surprised that I was placed in the #3 spot in my new league. I was previously #1 in Silver and did have a lot of points. How does the system decide how you fall into your new league? Is it MMR-based?

    I've been tearing ass lately. I can definitely tell my play is a lot more solid but I still need work on my macro, particularly late-game. My three main builds are really solid right now and I've been able to figure out how to handle Terran MMM blobs so my rating has gone up accordingly.

    Next stop, Platinum.

    I've seen a couple of you on a few times but you're always mid-game when I log in. I'll try to send a message sometime.
    Congrats, dude. I placed somewhere in the 40s when I got promoted to gold, pushed my way down to the 11-13 range in my league. I saw you on recently, but you were campaigning and I didn't want to interrupt.

    i just saw this post:
    Quote Originally Posted by BigTyla View Post
    I also lose quite a bit to turtle-teching Terran. It's like their main is impenetrable and I can do nothing to keep them from massing Cattlebruisers and owning me. Last time I tried surrounding his main and using Feedback with my High Templar but there were just so many of them that it didn't matter. Not too sure what to do about this except to maybe focus more on Stargate tech to counter with Void Rays. Stargate units should add some extra mobility and therefore allow me to expand around the map more boldly.
    uber turtling terran? mass expand. If you're scouting properly (observers, suiciding a probe to their front, etc.) and often enough you should know when you're safe to expand - grab two or 3 more bases (putting you up to 4 or 5). If it's 2-base vs 2-base, and my opponent is going uber turtle (as is often my early-game as a terran), I'll immediately drop 2-3 more bases. the economy provided by that can really, REALLY propel you far enough ahead to win. I can easily transition to mainy factory & starport tech (or robo & stargate)
    (USER WAS BANNED FOR THIS POST)



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  4. #74
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    Quote Originally Posted by sketch View Post
    Congrats, dude. I placed somewhere in the 40s when I got promoted to gold, pushed my way down to the 11-13 range in my league. I saw you on recently, but you were campaigning and I didn't want to interrupt.

    i just saw this post:

    uber turtling terran? mass expand. If you're scouting properly (observers, suiciding a probe to their front, etc.) and often enough you should know when you're safe to expand - grab two or 3 more bases (putting you up to 4 or 5). If it's 2-base vs 2-base, and my opponent is going uber turtle (as is often my early-game as a terran), I'll immediately drop 2-3 more bases. the economy provided by that can really, REALLY propel you far enough ahead to win. I can easily transition to mainy factory & starport tech (or robo & stargate)
    Yeah I figured that out about a week ago and saw my results against these types of players skyrocket! Now I need to focus more on defending drops. I've been throwing a few more Observers into my unit composition to look out for this. Medivacs are just really obscene.

    I rarely ever go with Stargates and that tends to hurt me against drop-type players. I lean toward mass gates and Robo tech. I LOVE blink Stalkers but they don't provide as much mobility as a few Phoenixes flying around the map would.

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