In relation to a game, you can either play fair or you can play dirty. Samsung wanted to play dirty. Let someone else do all the legwork, product testing, paying designers, etc and then come in and steal the results.
Sure, Apple, and even Microsoft, have done this in the past. Some were justifiable (e.g. Xerox was never capable or particularly interested in bringing their graphic interface to market), others were not (e.g. when Google got wind that Apple was was working on a mobile OS through insider information, put Google Chairman Eric Schmidt on Apple's board, and essentially betrayed their trust). Here's an interesting read, in case you missed it:
What Really Made Steve Jobs So Angry at Google?
So, in short, Apple just doesn't want others to copy the ingredients that made their products so successful. Just like how the recipe for Coca-cola is so well guarded. If the knock-off brands could make it and have it taste exactly the same, then why buy the real thing? Call that monopolizing all you want, but most creators would just call this protecting their investment.
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