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  1. #11
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    Quote Originally Posted by Blackmount View Post
    how does a game which wasn't even released when MMOFPS on the xbox was possible at the time since xbox live hadn't been released yet? and the game didn't even provide that option, or anything of the sort, designed to be a MMOFPS? that makes no sense to me...

    That statement would be relevant for Halo2. but halo 1 it is not. it only had system link, as did alot of different games at the time too...
    Goddamnit read. Halo was never supposed to come to a console. It was designed to be a mmofps for the PC. That's what Bungie was telling us dorks staring at our computers in 2000. As a competitive player of Tribes, myself and all the other jetpack jockeys had raging nerd boners for a game that could have changed online FPS for years to come - Halo. Instead it was bought by MS, the MMO part was scrapped, a quick single player story was cobbled together and it was thrown onto the xbox as a port of the work they already had. There is stuff in Halo 2 and Halo 3 that I was seeing in videos for the true, original Halo back in 2000. Halo 1 on xbox was a test bed for the xbox as well as a marketing campaign. By introducing a new FPS with a central figure, Master Chief, Halo became synonymous with xbox. What you see, hear and play as a Halo is not what it was supposed to be. It would have beat out the first true MMOFPS, Planetside, by six years.

    Think about that.

    And here is a video, the first one I actually saw years ago in my college dorm room, about Halo.


    Sent from an internet spaceship.
    Last edited by eljefefx; 05-27-2013 at 06:10 AM.

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